/// @description init image_xscale = 0.15; image_yscale = 0.15; x = room_width - (sprite_width - 100); y = room_height - (sprite_height/2.3); //draw_self(); lifemax = 10 magimax = 10 life = 10 magi = 8 // Life and Magi bars dimensions _bar_w = 90; _bar_h = 20; _bar_inset = 3;