/// @description init state = 0; // Set Position x and y x = get_win_midx(sprite_width); y = 200; // Stats lifemax = 10; life = 10; atk_min = 0; atk_max = 2; def = 0; // Bars Position _bar_x = x; _bar_y = y; _bar_w = 100; _bar_h = 20; _bar_inset = 3;