Step_0.gml 302 B

1234567891011121314151617181920212223
  1. /// @description step
  2. switch(state)
  3. {
  4. case CARDSTATE.INIT:
  5. // init things
  6. state = CARDSTATE.WAIT;
  7. break;
  8. case CARDSTATE.WAIT:
  9. // waiting
  10. break;
  11. case CARDSTATE.ACTIVATED:
  12. dmg = irandom_range(dmg_min, dmg_max);
  13. state = CARDSTATE.WAIT;
  14. break;
  15. default:
  16. //
  17. break;
  18. }