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- /// @description go on
- switch (state)
- {
- // Init lifebar position at instance creation
- case 0:
- _bar_x = center_2width(x, sprite_width, _bar_w);
- _bar_y = y - 40;
- state = 1;
- break;
- case 1:
- //
- break;
- case 2:
- //
- break;
- default:
- //
- break;
- }
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